|
(Taken
from the Royal
Library of Evendarr 6/25/603)
The
Founding of the Kingdom
of
Evendarr
A
record compiled, composed & edited
By
Allenden Legendermain
Master
Bard, Sage & Historian
Royal
Bard to the Court of Evendarr
COMPOSED
FROM ACCOUNTS HOUSED IN THE ROYAL ARCHIVES &
THE
ROYAL BARDIC GUILD OF EVENDARR AT
EVENDARR CITY, IN THE 596TH YEAR OF THE REALM
Sponsored
by His Royal Majesty,
King
Mykel Endarr II
In the
2nd year of his new reign, in the year 596, King Mykel Endarr II's first Royal
Progress after his return took him by royal ship northward to the Duchies of
Rotaria, Ravenholt and Volta. Prince Kevynn Blackfox accompanied him.
In honor of His Majesty's visit, a Royal Tournament was held in the city
of Ravenholt, in the Duchy of Ravenholt on the Labor Day weekend of 596, where
he also received Duchess Mara of Ashbury as the new reigning liegelady of the
Duchy of Ashbury.
I.
THE BEGINNINGS
Interestingly enough, petty squabbles and civil strife almost
continuously wracked the separated lands for several centuries prior to the
founding of the unified Kingdom of Evendarr. Trade, agriculture and purses were
suffering. The infighting often
left frequently shifting borders vulnerable, and caravan routes open to attacks
by monsters, pirates and brigands. Most of the Human population had long since
forgotten the original reasons for the enmities except for a trait
characteristic of nearly all races of sentient mortals - suspicion of, and
hostility towards strangers. The
non-Human inhabitants among the more civilized races tended to either keep to
themselves or they stayed away altogether, a loss of valuable protection and
trade opportunities for everyone.
It was not until four rulers of about the same age and enlightenment -
the Lieges of Endarr, Greymoor, Nevis and Sardonia - had assumed their positions
of power, which hopes for a wider peace began to brighten. Even so, it took
fifteen years following the marriage of Prince Berthold Endarr of the
Principality of Endarr to Queen Merriel Monay of the Kingdom of Sardonia, before
most of the stubborn old reactionaries finally died off or retired, and
negotiations for a greater union began to bear substantive results.
An additional decade and a half then had to pass before the last of the
pretenders to the Throne of Evendarr were finally eliminated, and a time of
peace began to settle upon the New Kingdom.
II.
UNION
At the time of the signing of the Union Treaty of Velowyn which united
the four Realms to form the Kingdom of Evendarr in YR (Year of the Realm) 1, the
positions of the Founders were, and became:
Sir Berthold Endarr (age 40) - Prince of Endarr
(King of Evendarr)
Dame Merriel Monay (age 35) - Queen of Sardonia (Queen of Evendarr)
Lord Regis Buttons (age 34) - Chancellor of Endarr (Lord Chancellor of Evendarr)
Sir Aylward Huntington (age 39) - Archduke of Greymoor (Knight of
Evendarr, Viscount of Cwyll)
Dame Winfred Bartholomew (age 38) - Princess of Nevis (Knight of
Evendarr,
Knight Commander, Royal Army of Evendarr)
These
became known as the Five Old Families of Evendarr; Endarr, Monay, Buttons,
Huntington, and Bartholomew.
The capital of Greymoor was, and still is, the old walled city of Cwyll.
Strategically located on a high bluff overlooking a deepwater fork where the
Velowyn River joins the Endyr River, and guarded by its century-old keep, it was
chosen as the capital city of the New Kingdom. It is interesting that throughout
its nearly seven hundred years of existence, the city of Cwyll has never been
taken, by either siege or stealth. Residents
will say, when skeptical of a prediction, that they will believe it
"...after Cwyll has fallen".
The Five Families, known as the original Founders, formally renounced any
claims to their old fiefs in exchange for several Royal estates scattered
throughout the new Realm, Manorial Rights in Cwyll, and positions of power in
the Royal Court. Sir Aylward was
named Viscount of Cwyll, a Royal appointment, and was charged with the defense
of the city and the Court. Dame
Winfred was given command of the Royal forces.
Lord Regis became the chief administrator of the Kingdom of Evendarr.
III.
THE OPPOSITION
Although there was widespread popular support for the new rulers among
the Nobles and the commoners, a number of disaffected nobles refused to
acknowledge the Union Treaty of Velowyn or the Kingdom of Evendarr.
Many of them felt that Sir Aylward was the better choice for King,
particularly his own vassals in Greymoor. It
was the Arch-Duke of Greymoor, Sir Aylward who had been the chief arbitrator for
the Treaty as well as the individual who had earned the trust of all the
principals involved. However, Sir Aylward had openly pledged his support to
Berthold and Merriel from the beginning; and he insisted that his success had
stemmed from his public declaration at the outset of negotiations that he would
not act on his own behalf. No
amount of persuasion could impel him to break his oath of fealty to the new King
and Queen.
Lord Valdric Dorsette, one of Aylward’s own nobles of Greymoor, led the
most fromidable opposition. Lord
Valdric Dorsette was the elder brother of Berthold's first wife, the late
Princess Clothilde, and the uncle of their 22-year-old son Regweld. As well,
Lord Valdric was also a spurned suitor for Queen Merriel's hand.
It was said that he had gone mad after Merriel had chosen Berthold rather
than he. Lord Valdric was a brilliant and charismatic Arch-Wizard who was able
to join all of the Kingdom's adversaries into a united front. Though never
proven, many believe it was Lord Valdric who engineered King Berthold's
assassination and Obliteration before his reign was less than a year old.
Once the crown passed solely to the Queen, Lord Valdric began an
impassioned campaign, both to court her hand in marriage again and to press for
her declaration of Sir Regweld as the next Heir.
Not only did the Queen refuse him once more, she followed her own
judgment and the advice of the loyal majority of her nobles.
She proclaimed Berthold Endarr II, her 14-year-old son by the late King,
to be the Crown Prince. Enraged
beyond reason, Lord Valdric killed the Queen and himself. Upon Resurrecting, he
led the disaffected nobles into rebellion, acting as both Mage and chief advisor
to the young and ambitious Sir Regweld, and a fifteen-year war of succession
began.
IV.
THE EARLY STRUGGLE
Major support for the anti-Royalists never reached sufficient strength to
enable their forces to wage all-out war. However,
Lord Valdric's strategies and deployment tactics were effective in maximizing
Sir Regweld's guerilla operations, thus preventing the completion of the
Kingdom's consolidation under Queen Merriel Monay.
In addition, two other pretenders surfaced. Sir Darriel Endarr, a cousin
of the late King, declared his legitimacy by bloodright.
Lady Soledra deSardon of Sardonia based her claim upon the fact that
Queen Merriel's family had wrongfully banished her grandfather, Vincent deSardon,
for High Treason some fifty years earlier when the Monay’s became the Lieges
of that land.
In May of YR 5, Crown Prince Berthold married Dame Chandria Buttons,
daughter of the Lord Chancellor. The
wedding celebration ended with an attack on the capital by Darriel Endarr's
forces, but Sir Aylward and Lord Regis had successfully Scried the enemy's
intent, and the attackers became the victims and Sir Darriel Endarr, one of the
pretenders, was killed.
The following April, Princess Chandria gave birth to a son, Berthold
Endarr III, who was immediately declared the Heir.
Sir Darriel Endarr and his forces retreated to the west, but the strife
was far from over. Under Lord
Valdric's tutoring, sir Regweld sought an alliance with Lady Soledra deSardon of
Sardonia and agreed to marry her, sharing the Monarchy in exchange for the
joining of their forces. The rebels
laid siege to the Capital city of Evendarr, Cwyll, throughout the summer of YR
6.
The siege was not broken until October of the Year 9, after three days of
fierce fighting by all sides. The Royal forces were victorious but at great
cost: Sir Aylward had taken several deaths and Queen Merriel Monay did not
resurrect. Sir Regweld and Lady Soledra's forces had been nearly annihilated,
and they retreated south to the Black River.
For most of the next decade they lived as outlaws, traveling around the
fringes of the Kingdom, hunted by nobility and Bounty Hunters sanctioned of the
Kingdom. During this time, Lady Soledra deSardon gave birth to a son, Vincent
Regweld deSardon-Dorsette.
V.
INTERIM
In the aftermath of the Royal victory at Cwyll, Lord Valdric was
dismissed in disgrace as the rebels' advisor.
It is said that learning of Queen Merriel's final death completed his
journey into madness. He fled into
the hills to the west, which were called the Green Hills in those days, and
Transformed himself into a Lich. He
began to raise an army of Undead and vowed revenge on the Kingdom, now led by
its twenty-year-old King, Berthold II.
One of the reasons that the rebels had nearly succeeded in taking the
Royal city was Valdric's success in recruiting powerful Spellcasters and Wizards
to his side. During his days of
service to Sir Aylward Huntington, Valdric Dorsette was known to be an
accomplished Celestial Arch-Wizard. It
is believed that he began training in the Arts of Earth Magic shortly after the
onset of the Succession War, and achieved Arch-Wizard rank in this discipline as well.
Recognizing the need for similar forces loyal to his King, Sir Aylward
sought the help of his younger brother, Lord Lawrance Huntington, who was Crown
Mage to the Royal Throne. Lord
Lawrance was commissioned to found a Royal School of Magic in Cwyll, and by YR
10 a flourishing Academy with its great Dwarven-crafted Tower stood a short
distance outside the city walls. Lord
Lawrance was even able to attract several Wizards and Spellcasters from the
Elven Kingdom of Quentari, who perceived that helping to build and stabilize an
honorable Human Realm to their east would benefit both lands.
In YR 14, Regweld, Soledra and a force of over two thousand made their
way into the Green Hills to renew their alliance with Valdric.
They had pillaged their way across southern Greymoor and western Endarr.
With gold stolen from a Dwarven mining community in the Arawyn Mountains they
had managed to hire nearly all of the available mercenaries in the lands south
of the Kingdom. When they arrived,
however, they discovered that Darriel had preceded them with an even larger
army, and fighting nearly broke out among the three pretenders.
Valdric put a stop to it, declaring that before they could choose among
themselves they had to defeat the Royal forces.
It is said that while he still favored his nephew Regweld, Valdric was
far less interested by now in who sat upon the Throne of Evendarr than in
establishing himself as the real power behind it.
The Arch-Wizard had taken pains to conceal the true strength and nature
of his forces even from his allies; only
a few of his most trusted minions knew of his secret army.
He intended that the bulk of his soldiery not be used until a pitched
battle with the Royal forces had been engaged.
This would be accomplished by drawing Berthold's forces onto ground of
Valdric's own choosing against the combined troops of the pretenders, who would
be smaller in numbers but would have the advantage of terrain.
It was the thousands of Undead that Valdric had created over nearly a
decade's span waiting to be loosed upon the battlefield at his command that
would turn the tide against the Evendarrians.
As the rebel leaders met to plan their strategy, Valdric radiated
confidence in their success.
VI.
THE FINAL BATTLE: EARLY
STAGES
In the Green Hills
It was now the Autumn of YR 14, and the harvest was underway.
The rebels decided that their first step in drawing Berthold's army into
their territory would be to deny the Kingdom the foodstuffs from the plains of
Endarr just east of their encampment. In
a series of lightning raids during October and November, their dragoons and
cavalry swooped down upon the rich farms and pastures north of the Endyr River,
securing winter provisions for themselves and leaving the area's survivors in a
desperate plight. Word was carried
back to Cwyll, and King Berthold did indeed ready an expeditionary force to
drive the attackers from the Kingdom once and for all.
But forces greater than Kings and pretenders were at work.
The end of YR 14 marked the close of the IXth Cycle of Ages, and the
Magic had already begun to fluctuate. In
fact, the exact moment of Change occurred so closely in time to the New Year
that even today historical and astrological accounts conflict on whether the
date of demarcation should be recorded as YR 14 or YR 15.
(It should be noted that the Quentari, after considerable research,
settled upon YR 15 as the appropriate year, a date which seems to have been
borne out by the end of the Xth Cycle in April of YR 591.)
Because of the transition in the Cycles and the Magical instability that
occurred before and after it, both sides experienced losses.
As usual, spell and Formal Magic effects changed or were gone altogether,
at least until several were later rediscovered in an altered form.
The Kingdom's forces, though more powerful than those of the rebels,
sustained the most damage since they relied solely upon living troops who now
found themselves without many of their Magical protections or weapons.
Valdric's army had fewer of these resources to begin with, but his
control over his Undead troops seemed to strengthen as newer and more menacing
types were now being created.
During this period one of Valdric's Wizards, hoping to impede Berthold's
progress and weaken the Royal forces, had cast a Formal Magic for Summoning an
Ice Elemental. Instead, a blizzard
of horrific proportions instantly formed over the Formal Magic Circle.
It swept across the Green Hills and down the Endyr Valley as far as the
capital, making any sort of travel impossible through the entire Yuletide
season. Enraged, Valdric spent days
torturing the hapless Mage before finally Obliterating him.
However, there was good news for the rebels during this time as well.
Shortly after the blizzard had driven everyone to their caves and tents,
Darriel's twin sister, the Arch-Mage Margali Endarr, reported to Valdric the
emergence of a new Battle Magic spell. Lost
in the previous Cycle of Ages, it had been a manifestation of power previously
available only as an innate ability of certain races and monsters, or as a
Formal Magic effect. It could
shapechange its target for brief periods, and was capable of being cast by Mages
below the level of Wizard. She
called it "Margali's Eldritch Transformation", but later it also came
to be known by its traditional name from earlier Cycles of Ages:
"Polymorph".
Valdric, having just cast a Scry spell which had functioned with
unnatural clarity, received a crystal clear picture of the interior of the Royal
Tower of Magic at Cwyll, in which he learned the identities of most of the
King's spellcasters and the whereabouts of their most powerful Magic items and
Artifacts. With Margali's new
weapon, Valdric decided upon a daring strategy.
He selected several of his most powerful Spellcasters who were also
strong in Spirit. The Lich-Wizard
had them spend days practicing the new spell, and fashioning likenesses of the
forms of those whom Valdric had seen in his Scrying.
Finally satisfied with their competence he killed them all, raised them
as Undead, and they set out for Cwyll early in February of YR 15.
Whether it was the residual effect of the Formal Magic flaw or simply
natural processes, the heavy snows continued.
Travel was all but impossible for the living, but Valdric and his party,
though greatly slowed in their pace, had no need for food, shelter or sleep.
Ten days later they arrived at the outskirts of the Royal Capital, and
even Valdric himself stared in wonder at the grace and beauty of the Royal Tower
of Magic, the creation of Ruta Hammerstone, one of the greatest of all Dwarven
stone-shapers.
In the Royal Tower at Cwyll
Lord Lawrance and his colleagues had not been idle during this time.
As aware as his enemy of the changes in the Magic, the Royal Archmage
consulted at great length with his Quentari allies.
Though they were adventurers only and not in any way connected to the
Royal Court of King Elenaro, nevertheless their training at the legendary Elven
Institute of Learning & Magick on Lake Helevorn brought to the Evendarrians
a priceless advantage which may have spelled the difference between victory and
defeat for the fledgling Kingdom. With
their access to the great archives of millennia housed at Helevorn, the Elven
Wizards possessed a far more extensive knowledge of the effects of Changes in
the Cycles of Ages than existed in the newly civilized Human-ruled lands.
The Quentari quickly cautioned the Lord Mage against assuming that any
Magical secrets short of the most artfully concealed Artifacts and Circles of
Power still existed in the new Kingdom. They
instructed everyone to keep careful records of all spell and Formal Magic
casting attempts during the transition, particularly any new Magical backlashes
and flaws encountered. They
encouraged experimentation with various essences in the hope that new Formal
Magic components might be discovered. And
they urged that Lord Lawrance and his Mages continue to cast Scry and Obfuscate
spells until everyone had mastered the new forms.
Most importantly, the Quentari advised their Evendarrian counterparts to
cast two Formal Magic circles about the Tower and its environs.
The first was a Proscription against Elementals, for these creatures were
frequently attracted to those places where great stores of Magic were focused.
The second was against Undead, for these were known to stir during any
instability in the eldritch forces - often with new and perilous abilities for
which no defense had yet been developed. Both
Formal Magic s were successfully cast late in January, and it was the casting of
the latter which was to prove critical in the events which unfolded shortly
afterwards.
What follows is a fragment from the only surviving eyewitness account of
the Battle for the Tower, recovered in its ruined Archives after the great
explosion of YR 32. It is believed
to have been written by Raighanni Auster, Chief Archivist to the Lord Mage and
one of his closest associates.
"The Night of February 10th was the Dark-O'-the-Moon & a light
Snow was falling. The Lich-Wizard
& his Minions had Gathered in a small Copse near unto the Great Tower, where
they Effected upon themselves the new Shapechanging Magick as yet Unknown to My
Lord & our Company within. By
such Arts they fashioned Likenesses of Several Members of our Assembly & he
Himself took for his Own Form the Visage of our Commander, Sir Aylward, the man
to Whom Valdric the Foul had once sworn Fealty.
By this & other Evils which he Carried out in the Years since his
Oathbreaking did Valdric Dorsette establish himself as the Wickedest & most
Evil of Mortals to walk upon this Land.
"Yet all his Subtle Planning did not save Valdric from failing in
his chief Objective, which was to Lead his Band into the Tower & Oversee the
Slaughter which he so greatly Desired. For
although his lackeys might have been Restored among the Living, Valdric himself
was Snared by his own Machinations & could not Pass through the Magical
Protections that Forbade entry to his Kind.
Great was his Wrath & Confounding & he swore many Oaths of
Vengeance, that those who had Stayed his Purpose would be made to Suffer his
Retribution at the end of their Lives. For
the only Means to Destroy the great Circle which was Proof against Undead lay
Safely behind the Eldritch Force & beyond his Grasp, inside the Great Tower
of Cwyll.
"Command was given to Valdric's second, an Earth-Wizard who Named
herself 'Scorpia' & from whom much of this Testament was later Extracted.
To her had fallen the Task of seeing to the Obliteration of Lord Lawrance
Huntington, having taken his Form as a part of her orders.
Valdric's own Duty had been the Looting of the Tower Treasury & of
its Archives, but this Assignment must be Delayed until all those who Dwelt
within were Dead. The Victors would
then Raise their prey as Undead, to be taken back to the Hills & made to
Fight for the Lich-Wizard & the Pretenders to the Throne of Evendarr.
"The 1st Part of the Schema was carried out as the Enemy had
planned. Entry was Gained through
their Disguise & the Gate Guards were Overcome.
But their Devisings were Thwarted soon afterwards, for Valdric had made
yet a second Error. His Scrying had
failed to take into account the Presence of our Guard Dogs - Yuletide gifts from
the King - who use Scent rather than Sight to identify their Friends.
The Alarum was raised as the great Bell atop the Tower began to Clamor
& soon the Capital Watch would Attend to our Relief.
The attackers began to Flee, pursued by such Forces as we could Muster
& the air was filled with the Crackle of Magicks & the cries of the
Dying.
"Valdric's fury knew no Bounds.
In his True Form, he paced at the Edge of the Circle & shouted out
Challenge to Lord Lawrance, who stepped forward to Answer.
Many of his Friends & Boon Companions sought to dissuade their
Master, who had taken Grievous Wounds & had Eschewed Healing in the face of
a greater Need by others. Yet our
Lord was undaunted & Spoke to those who would have him give Over to his
Arch-Enemy.
" 'Non me prohibe!' cried the Lord Mage in the Arcane Tongue, 'Do
not forbid me!' And from that Day
forward His words were Embellished upon the Battle Arms of Huntington, by Decree
of the King.
"Lord Lawrance stepped beyond the Protection of the Circle & met
his Foe with such Honor & Courage as befits his Noble line.
Thrice did Valdric cry out the Dreaded words which brought the Magic of
Obliteration against his Foe. Thrice
did Lord Lawrance employ his Art to Cloak himself against Utter destruction.
Each time, the Lord Mage stepped toward his Arch-Rival & his Hands
glowed like the rising Sun as he made ready his Attack.
It was then that the Viscount's Guards arrived to relieve our Beleaguered
defense. With a Howl of outrage,
the Evil Lich uttered a Strange Incantation & seemed to Vanish.
"Not until some Time had passed & quite by Happenstance, did one
of the Tower Journeymen repeat Valdric's words as he comforted the Last survivor
among our brave Guard Dogs & he astonished Onlookers by Shapechanging into
its Twin. It was then that we
understood that the Foul One had employed a Similar strategy to Escape the
King's Justice. But from that Day
forward, the Spell was Ours as well as Valdric's.
"We had suffered Grievous losses, sadly placing a dozen of our
Number into their burial Chambers or upon Funeral Pyres.
These were mostly our Guards, whose Heroism will be Commemorated by a
Memorial which shall stand Forever within the Tower Court.
But the greatest Tragedy was the Final Death of our most Valued Quentari
Arch-Wizard, Larissa D'Quey, she whose wise Counsel proved the difference in the
defense of the Tower & whose Friendship is now Lost from these Halls.
"As to the Enemy's fate, we have guessed that Half of their number
will never Resurrect & our Captive has given us much Intelligence.
Soon it will be the Moment to confront the Lich & visit his Destiny
upon him & the Puppets whose lead-strings lie in his Malicious Hands."
VII.
THE FINAL BATTLE: SKYSPAWN
Of the dozen powerful Wizards who left the Green Hills, only six escaped
from the Tower. Of this number, two
deliberately took their own lives and Resurrected elsewhere.
Valdric relieved the rage and humiliation of his defeat by leaving a
trail of emptiness in his wake as the band murdered every living mortal they
encountered - adults and children alike - and Raised them as his Undead slaves.
Nevertheless, the sortie had not been a complete failure.
His servants had managed to seize a number of Magic items, several Formal
Magic scrolls and a large amount of components.
They would be put to use in preparation for the Spring Campaign.
He set his minions to work, and he himself began a frenzied effort to
create even more fearful Undead. By
the time he engaged the Royal Army of Evendarr, the combined forces of Darriel,
Regweld and Soledra, together with Valdric's legions, would nearly equal the
numbers fielded by the King.
At the Royal Tower of Magic, morale was at its lowest ebb.
Even as the Evendarrians were still mourning their losses they had to bid
farewell to their Elven colleagues, who insisted upon returning their fallen
companion to her Homeland and family. Refusing
any escort despite the most generous offers by Viscount Aylward and King
Berthold himself, they departed alone bearing Larissa's body on a litter.
Shortly afterward they disappeared from view, both physical and Magical.
A month went by during which Scry spells were being constantly cast, and
the information that was revealed caused even the stoutest hearts to quail with
trepidation for what would come with the melting snows.
At the beginning of March, a grim Council of the Royal Advisors took
place in the most heavily Protected chamber in the Tower.
It was only then, combining the information gleaned Magically with that
gathered by spies, that everyone realized how great Valdric's forces had become.
Worse, the coming Battle must not only be fought to the death - of
Valdric and the pretenders, or of the Kingdom itself - but it must be fought on
the terms dictated by the Lich. Such
a horde of Undead would spell disaster if it were to fall upon the heart of the
Realm.
Grimly, each of the leaders departed to begin preparations for the long
westward march. Lord Lawrance was
feeling every moment of his fifty years as he slowly made his way to the upper
reaches of the Tower and stood looking over the city he loved, sleeping unaware
of its great peril. Not a cloud
could be seen in the moonlit sky.
Only when its brightness began to outshine the waxing Moon did the
Archmage notice that something was floating toward the Tower at a fair pace.
Fascinated, he forgot to sound the alarum bell until it was nearly upon
him, but even as he was reaching for the pullrope, the brightness collided with
the Circle of Proscription, and somewhat clumsily set itself upon the ground and
dissipated. To Lord Lawrance's
astonishment, half a dozen figures were striding through the Circle.
One looked up at him and waved in greeting.
The Quentari Wizards had returned.
Lord Lawrance himself rousted out the entire Assembly to welcome their
colleagues, and an impromptu feast was held as the visitors were inundated until
daybreak with questions about their journey and the sensation of traveling
astride an Air Elemental. The
Archmage declared the day a holiday for his staff, but not for himself and his
guests. After a brief rest, they
assembled with the senior Wizards to give their news.
They had brought additional companions, including a young Elf named
Entarios - the son of Larissa D'Quey - who had come at his mother's request to
finish the work she had begun. Puzzled,
the Lord asked how he could have spoken with her, and was told of the last use
during the Xth Cycle of Ages, of the Formal Magic called "Spirit
Farewell", which was not rediscovered until a few years ago.
Lord Lawrance apprised his guests of the peril they faced, and their
confirmation of the Kingdom's evaluation of the situation in the Green Hills
gave him no relief. Nevertheless,
he told them, he was grateful for their continued loyalty.
Perhaps together they could make a difference.
It was then that Gildor Gelion, the Healer-Wizard, presented the Lord
Mage with a bejeweled chest bearing the seal of the Elven King himself.
Lord Lawrance's friends had taken their case to the Court at Din-Oth, and
to everyone's astonishment King Elenaro had bestowed upon the Royal Tower a rare
and precious gift - a scroll containing a powerful Formal Magic which enabled
the caster to contact other Planes. A
message from the King bore his greetings along with the assessment that
Valdric's army was as great a threat to Quentari as it was to Evendarr.
If the Lich should prevail, Quentari - still recovering from the
"Dagorim Gurthrauko" or Dark Wars, and beleaguered by increasing
Elemental activity - would face peril on yet another front.
Its resources were strained to their limits, and "...only fools fail
to support friends in time of need", the Royal message concluded.
The team of Wizards set to work.
The Tower staff soon realized what the Quentari casters had noted at the
outset: this Formal Magic, along
with its counterpart for Contacting Earth, was much too powerful to be allowed
to be used by any but the most adept, and then only under the most carefully
controlled supervision. Several
copies were made for security, for even a flawless casting did not guarantee
that the scroll - or the caster - would survive coming into contact with
whatever Intelligence responded from across the Planes.
But despite several accidents and one or two minor disasters, the Tower
was able to determine the course of action that needed to be taken.
Preparations continued until the Royal forces departed from Cwyll in
mid-April, just as soon as the roads became passable.
Nevertheless, it took five days for all of the units to arrive, and the
Army to deploy itself as best it could. There
was little movement from the enemy; it seemed that Valdric could afford to be
patient. All was in readiness on
the evening of the 23rd day of April, in the fifteenth Year of the Realm of
Evendarr. The final battle would
begin at dawn on the 24th.
The Lich-Wizard's failure to strike quickly was his final - and fatal -
error.
Deep in the darkness of the aether that surrounds Tyrra, a Celestial body
was traveling upon a journey of unknown length and destination.
Had the proper question not been asked of the Entity which had spoken
through the Formal Magic of Contact, it would have passed across the skies of
Tyrra unknown and unseen, and disappeared into the vastness that separates our
world from the other occupants of the heavens.
However, great Magics had changed its destiny.
Already, beings had been Summoned whom had altered the thing's path.
It was small in size, but powerful.
Most importantly, it would accomplish the task set for it by those who
guided it, without causing harm to any save its intended targets.
The Royal Wizards had learned quickly and well; even the Quentari had
been impressed at the expertise shown by their Evendarrian counterparts, Human
and non-Human alike.
The only need now was to await the proper moment:
an alignment of Celestial bodies which would ensure success.
The Army must hold the field until the third hour after midday, the
moment of the Full Moon when, balanced by its companion Sun, the two cradled
Mars in their opposition. The
Fullness of Light and Life would guide Fire and the Sword in a rain of Celestial
death upon the Enemy. But King
Berthold's forces had to hold the field during those long hours until the
Summoning could be completed.
The King assigned his own personal Guard regiment to secure the Wizards'
position as the battle was joined. The
remainder of the Royal forces engaged the Army of the Pretenders - twelve
thousand living soldiers of Evendarr against six thousand for Valdric, as one of
the bloodiest battles in the Kingdom's history raged across the hills.
Soon not a single blade of grass survived amid the crush of warriors,
spellcasters and mounts. Ballistas
and catapults sang their songs of Death. Yet
by midday it almost seemed as though the Royal troops might win the battle
without the intervention of the Royal Wizards.
Suddenly a great cloud of darkness spread across the battlefield, as
Valdric's casters prepared the way for his final onslaught.
The stench of ten thousand rotting corpses burst into the blinded faces
of King Berthold's soldiery, and troops and mounts alike fell to the ground,
sickened. A howl from the deepest
pits of anguish sent terror among friend and foe alike, but Valdric no longer
cared how his own living forces fared. His
Undead hordes would win the final victory, and the casters among them, living or
not, would Raise the fallen into his ranks as well.
He could not lose.
The only relief from the Undead attack came from the occasional lifting
of the veil of Darkness as the caster holding the Spell was killed.
Then the brightness would cause every corpse it touched to dissipate,
shrieking in agony. But by now the
order of battle had been lost, and the clamor was so great that signal calls
were useless. The Army of Evendarr
was being routed, and only the most disciplined were holding ranks as they fell
back. Now, all that could be heard
was a constant roar that seemed to be growing louder with each moment, and many
thought that the Lich had held yet more terrible creatures in reserve.
King Berthold and his Commanders had anticipated much of Valdric's battle
plan, but the confusion was so great that there was barely time to pull the bulk
of the Royal forces behind a series of sheltering hills.
The Final Magic had been cast and there was no force left on the world
that could stop it. The Wizards of
Evendarr could only hope that the retreat had been in time.
They fled to their sheltering trenches and waited for the final strike.
No one - not even the most seasoned Quentari spellcaster - had
anticipated the noise. The roar
became a cacophony that became a scream so intense that horses died standing in
place and there were many whose only injury was a complete loss of hearing.
The Darkness was shattered by a light so intense that hundreds of troops
who had not been deafened were blinded. To
the end of their days, the recovered soldiers could only speak of the battle
with reference to the horror of their last vision before sight failed them - the
image of masses of Undead collapsing as their bodies were incinerated by the
intense light and heat.
In the skies above the Green Hills, the falling star exploded in a
fireball that was seen as far away as Cwyll to the east and Din-Oth to the west.
Molten rock poured down upon the armies of Valdric and the Pretenders.
Huge chunks of stone buried themselves in the ground, which bubbled and
burst into flame as the land consumed itself.
Nothing could escape the shower of death.
The battlefield fell silent, transformed into a smoldering ruin where not
even the bodies of those who suffered their Final Deaths had survived.
Awestruck, the Wizards of Evendarr stood beside their Quentari allies and
looked speechless upon what they had wrought that day.
VII.
AFTERMATH
In the end, the Royal Army had taken far fewer losses than the
catastrophe that ended the battle might have indicated.
For the most part the retreat had been successful, and total losses among
the living were less than a quarter of its total troop strength.
Ironically, many of Valdric's lesser Undead were successfully Resurrected
by surprised Earth casters all over the Kingdom, as they were finally released
from years of bondage to return to families and friends who had long since lost
hope for their return. It seemed
that these were the first to dissipate in the moments before the fireball
struck, as their masters and mistresses lost control over them.
No trace was ever found of the rebel leaders, and no rumor ever
manifested that they had escaped the wrath of the Royal Arch-mage and his brave
company. All traces of opposition
collapsed in the wake of the battle, and more than a century passed before civil
insurrection again posed a threat to the Royal House of Endarr.
Shortly afterward, a caravan of gifts from a grateful King wound its way
to Din-Oth, accompanied by the Quentari Wizards who had helped to secure a new
and stable Realm which would guard the eastern flanks of the ancient Elven
Kingdom. Offered titles and
positions of power in Evendarr the Quentari declined, citing the growing threat
of Elementals in their homeland as the reason they must depart, although
friendships remained.
All of the Elven Wizards departed, that is, except one.
Entarios D'Quey stayed behind after he was recognized to a Wood Elven
Bard. They remained in service to
the Crown, and a century later joined the staff of the new Royal Academy on the
island of Janitria, where he remained until his final death in 366.
Lord Lawrance continued in his position as Court Mage of Evendarr until
YR 32 when he, together with many other heroes of the fight for the Realm were
Obliterated in the terrible explosion that destroyed the Tower of Cwyll.
No cause was ever discovered for the accident, despite many
investigations and Magical searches over the intervening centuries.
Other heroes were lost in the great battle as well.
Three full regiments of the King's Own - the Sovereigns personal guard -
were lost in the battle. But the
greatest tragedy was the presumed Obliteration of Dame Winfred Bartholomew,
Knight Commander of the Royal Army. Last
seen riding to the rescue of a company surrounded by some of Valdric's worst
cohorts, her body was never found.
The monuments to the battle still stand upon the hills, and in Cwyll,
where the fallen heroes are honored to this day.
And although they have recovered their fertile meadows and gentle slopes,
the Green Hills are known - now, and for as long as the Kingdom stands - by the
great firestorm that marked them with Celestial power on that awful day.
Both the Battle and the hills are called the "Fire Downs", and
the date is forever fixed in the Annals of Evendarr:
the 24th Day of April, YR 15, the first year of the Xth Cycle of Ages.
FINIS
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