A Naturalist's Guide to Hawthorn's Bluff


Gnoll

What seemed to my sleepy mind as the sound of insane lunacy screaming out from some wicked band of madmen, would later be found to have been the wailing laughter-like calls of a small tribe of Gnoll raiders attacking our camp...Luckily, my first encounter with these Hyena-like creatures was short...Having a great many capable and able bodied men with us that dark long night, the Gnollish invaders thought better of their plans and turned tail to flee... But don't take them lightly...Gnolls are large, strong, capable and most assuredly resilient in their stubbornness...Having the resemblance of Humanoid Hyenas, Gnolls are masters of the attack and flee maneuver...Coming in with no warning, hitting hard and leaving as quickly as they came, Gnolls are renown for their surprisingly high level of intelligence and their mastery of guerilla warfare tactics...They have a very civilized society (if Your a Gnoll that is), smithing their own armor and weapons, as well as cultivating their own crops and leading group hunts to sustain their families, whom they are loyal to the death...Females in Gnoll society are the dominate of the sexes (much akin to the Hyenas they resemble), the clan being led by an Alpha chieftain, whom is followed by lower chieftains and shamans of the clan...Surpsingly, unlike most "monstrous races" (i.e. Hobgoblins, True Orcs, Goblins, ect.), Gnolls rarely (if ever) war with members of other clans or tribes within their species...Disputes are settled through personal conflict between the two individuals having the dispute, but almost never do tribes or clans go to war with one another...This is surprising to many Zoologists, for on the battlefield Gnolls are renown for being extremely vicious and deadly...They've actually been reported to stop fighting all together so they might feast on someone incapacitated in the ensuing chaos...Many believe this stems from some form of "bloodlust" they may be prone too...It should also be mentioned that Gnolls prefer prey that give them a "challenge" to their hunting abilities...This often leads to them targeting small villages, hamlets and other "civilized" places during certain times of the year when they may be celebrating one of their many various "holidays", which usually deal with some type of seasonal/harvest/equinoxal significance...

Goblyn

Although often thought of as diminutive and weak, Goblyns are, and have been for countless years, one of Mankind's (as well as many of the other civilized races) most steadfast enemies...Known for stealing and kidnapping women and children (I won't go into the why fors to be courteous), raiding food stocks, murdering people as they sleep and various other civilized offenses, Goblyns don't follow rules, they instead make their own...It'd be very unwise to believe them dim minded...On the contrary, they're as (some would argue more so - Usually Goblyns I might add) intelligent as Man and the other civilized races, they just have a strange way of showing it sometimes...The Goblyns, as a race, have a rich and loved history...Whole kingdoms, once upon a time, quaked in fear of these smaller sized humanoids...And they had good reason I might add...If Goblyns are one thing, they're breeders, and being breeders as they are allows them great numbers to add to their clans, and any "ideals" that particular clan has...2 or 3 Goblyns by themselves are not much to worry with...They're naturally very superstitious creatures and can usually be scared off in low numbers...But a living terror they are when in numbers of multitude!...I actually was a prisoner of a Goblyn clan for half a lunar cycle once, having watched helplessly as what seemed like a rushing tidal wave of Goblyns burst forth from what looked like a small village...Only I and another gentleman survived to tell our tale of such a site, which brings another good point aspiring adventurers and wanderers should know...
KEEP SOME FORM OF CANDY WITH YOU AT ALL TIMES!

Lizard Men

For a race that most often dwells deep within the steamy confines of Swamps and Marshes, Lizard men are renown throughout the lands as being one of the most cold, heartless barbarian like pseudo-peoples of the Lands of Tyrra...
Usually standing somewhere between 5 and 7ft tall (although there have been rumored sightings of members of the race exceeding 9ft), Lizard men are cold-blooded beasts with the hearts to match...Known for their ready and willingness to feast upon the flesh of "civilized races", they're usually hunted down and killed on site, should one be spotted in the general area of a village or town...Strong of muscle as well as tough of hide, Lizard men is a general description for many Pseudo-Reptilian races...Most (as the varying races of Gorbe resemble smaller feline species) have some general appearance to a smaller, less dangerous Reptilian counterpart (Chameleons, Iguanids, Agamids or any of the various Varanus/Monitor species)...Some are adorned with massive horn-like protrusions, while others sport colorful frills atop their heads and backs...Some have been documented as having lengthy bony ridges atop their heads, believed to help attract mates and communicate over long distances by bellowing air through their nasal passages which connect within them...Yet others, as legends tell, even resemble some of the voracious and giant "Thunder Lizards" (known as "Dinosaurs" in some lands)!...I admit, I've never myself seen such a fearsome breed of Saurian and to be quite honest, I don't believe my old heart could handle such a sight...

 

Rats

"Vermin"..."Filth"..."Disease spreaders"..."Garbage Jockeys"...
The names, although different, say it all...
For anyone who has not had the displeasure of witnessing what a full grown Giant Rat can do to a human being (and I'd suspect Elven, Dwarven and anyone else unskilled enough in weapon use to slay it) then all I say is this - Count Your blessings, truly so...

Giant Rats are not an uncommon animal...Anyone who has spent any amount of time around civilized encampments of any sort (towns, villages, cities) have most assuredly bore witness to the "mischeavious" nature of Giant Rats...Usually encountered near Taverns or Landfills, they breed like a plague anywhere close enough that provides sufficent food for them (and You'd be most surprised just how little it takes to keep a giant rodent such as these, fed)...Most Giant Rats witnessed in such settings are Young or Juvenile Rats, never having exceeded 4-6ft in length...Because of this, they're many times seen as meer "Pests" and ignored for the most part...But unbeknownst to most, Giant Rats (like most rodents of their ilk) are communial creatures...These same young and juvenile rodents bring back food, trash and scraps to their larger, much more dangerous family, some of which when at full adult size rival some species of domestic Cattle!...There was one story I heard, just a couple of years ago during my travels, of a female Giant Rat that was UNEARTHED from it's nest underneath a Tavern, that was 12ft long (not counting it's tail which had been chewed off at some point in the past by it's rodent relatives) and 4 1/2 ft at the shoulder!...It had gained such a HUGE size that it couldn't escape from the nest anymore!...This means that it was probably stuck there for some amount of time, possibly years with no escape possible at all...And all the while it's Young brought it enough food to sustain it...It's enough to make the mind boggle at the possibilities of Nature...

Shambling Mounds


Usually found deep within Swampy regions, "Shamblers" (as they're often called) appear much of the time to be moving heaps of tangled vegetation. The guise of branches, leaves, rotting vegetation, vines and sometimes partially digested prey would lead one to believe at first that You've walked upon some hermit's Compost Heap. That is, until it moves towards You with the intent to eat You. Sometimes they appear as formless as any other foliated bramble thicket. Other times, they seem to mock hominid species with their shambling gated walk. In a sense this is true, for sometimes these often monstrously sized death bushes hold within them the skeletal structure of their last victim(s). When this is the case, they often take on an almost Hominid like stature, using the slowly digested body within almost as a frame on which to attach their otherwise formless vegetative selves. It's been witnessed by some that have disected the "bodies" of dead Shamblers that they actually will attach small thick vines to these slowly decompsing skeletons in the same places that Muscle tissue and Ligements would be attatched themselves. Other times they have been found to actually used sheared bones as "claws", "teeth" and "toes". I've even heard of reports of them being found occassionally with Human (and I'm sure Elven and Dwarven as well) spines jutting forth from what would be their posteriers, supported by said "muscle" vines as if in some way mimicing a boney tail of some sort. This, to a simple man as myself, boggles the mind as to whether these creatures are in some way strangely intelligent in their own way, or simply being influenced by some as yet undiscovered force. Often, these unfortunate victims were Human, Elven or one of a myriad of other unfortunate races whom were unlucky enough to find themselves tangled within their clutching brush-like grasp or their capture vines used to secure prey. Delivered from growth like Pods about the size of a good laying hen's egg, these Webbing Pods grow inside the Shambler's body and are literally shot at the foresaid prey using a rapid methane outgassing provided from digested and rotting organic matter deep within the Shambler's own body. Passing through the loosely constructed body of the Shambler, these Pods can sometimes travel as far as 20ft or more effectivly before exploding upon impact. Upon exploding, a soupy liquid like matter bursts upon it's target which (within seconds) hardens as it comes in contact with air to an almost unbreakable (by Human standards atleast), tough, fiberous web-like consistancy that is intended to keep the prey items immobile so that it may be "devoured" easily. Shambler consumption in and of itself is something of a wonder to behold (when of course it's nay Your companion or Yourself) as they literally engulf their prey inside themselves through their own outer "skin". I've witnessed a large feral pig devoured this way (as I sat at height, safetly in a nearby tree - I'm curious, not foolish) and can only begin to cringe at the thought of a concious being struggling as it's engulfed into one of these creatures. Know though that even when this is the case, Shamblers are still a rather slow aggressor being easily out runned by even small races such as Goblins if seen early enough. But as any true person that knows the workings of creatures such as these, never underestimate Your foe should You find Yourself on the defense from one of these creatures, for they are prone to nay traveling alone. On another note, I was lucky enough to eat some well prepared "Shambler Greens" while I was passing through a Woodelven territory once. Very distinct and peculiur taste they have and not at all distasteful I must admit. Much akin to woodland greens boiled in a mix of salty animal fat and strong ginger. I'd recommend it to anyone should they find themselves in the position to sample it.
Hugh's Naturalist Rule Number One - If You see one nearby, theres another right behind You.

Spiders

Sometimes achieving the impressive size of black bears, Giant Spiders (Magnus Pholcidae) send shivers down the spine of anyone who witness their scurrying gate...Covered in short thick bristle-like hairs, Giant Spiders are a wonderment of evolution... Unlike most ground dwelling spiders, Giant Spiders (which go by many different names depending on the locals involved) are not solely dependant upon venom nor fast speed to subdue their prey (take not, Giant Spiders ARE venomous, but like most other species the larger a creature is the less potency it's venom has, being but severly painful when inflicted on Humans and other hominid races)... Instead, surprisingly, almost all species of Giant Spiders are web spinning spiders, much like their dimunitive relations reknown for their glistening, silk fashioned webs...Unlike their smaller cousins though, Giant Spiders have evolved three unique methods of securing food items with their highly specialized construction... First, Giant Spiders have an upturned abdomen, which sits almost horizontal upon their Cephalothorax (all other species of Spiders abdomens lie length wise behind the Cephalothorax)...This allows the Spiders to shoot webbing at anything within their range of vision (and with eight eyes, You can imagine the range I'm sure)...The second speciality in it's evolution is the webbing itself...Like all Spiders, the webbing itself resides in the an organ which manufactures it, located in the creatures abdomen...But unlike other species of Pholcidae, Giant Spiders have evolved a thin skin like film that coats the webbing as it's released from the body...This film is provided by a unique organ located just before the Spinnerettes opening...As the webbing is released it is coated, saving it from hardening as it's subjected to open air tempratures...But this "skin" is extremely thin (meer micromillimeters thick in fact) and when the webbing finds it's mark, be it Prey or what have You, the skin is then broken, allowing the webbing to expand as it's liquid mass splatters upon impact...It may sound rather crude...But I've witnessed this wonder of nature more than once, and have seen valiant, seemingly unstoppable warriors rendered moot and helpless within seconds of one successful aim by these creatures...

The third and final adaptation that allows Giant Spiders to take large (sometimes very large) prey are their pedapalps...Where most spiders have rather small pedipalps (compared to their relative body size), Giant Spiders have enormous ones, literally riveling their own leg size in some species documented...These Pedipalps have evolved into a set of slightly hooked grasping limbs, easily strong enough in their own right to clutch successfully webbed prey and drag it back to their nest for later consumption...

Another unique characteristic of this species seems to be their communal nature...Unlike most other species of Arachnidia, the female Giant Spiders are known for making communal nests, in which they help each other secure food and jointly guard their large egg sacs (sometimes found as large as prized Pumpkins)...This actually serves them well it would seem, for most hamlets and towns near any assemblence of wilderness are quite used to having encounters with Giant Spiders...

Troglodytes

Although viewed as a seperate species, it could be argued that Troglodytes (Or "Trogs" as they're commonly reffered to) are simply a "specialized" form of Lizardman...They share very much of the same things, biologically, as their more primitive cousins, save one thing...Unlike the many species of Lizardmen, Troglodytes are for all accounts and purposes Endo-Thermic like Mammals and the various Avian species...When along their evolutionary line this occured is unknown, but it's believed that it is because of this endo-thermic nature that Troglodytes have risen to a much more "civilized" state than their more barbaric reptilian cousins the Lizardmen...
Let it be said though that "civilized" is subjective terminology..."Trogs" are by no means considered a "rational" nor "uplifted" race by any means...To say that Trog society is a brutal one is to underestimate the actuality of it...Carnivorous to the last, it's been reported (and is in fact probably quite factual) that young Trogs that fail their "Graa" (believed to be the equivelent of a "right of passage") are killed upon their failure and served as a feast to the other young Troglodytes as a symbol of warning...This right of passage usually consists of allowing the Trog in question to go into an area inhabited with one of the prey races Trogs are known to covet(whether it be Elven, Dwarven, Human, ect.) and bring something of importance back (usually a living breathing specimen that can be served as food for the Elder Chieftan Troglodytes...When this right has been fullfilled, the Young Trog is then allowed to partake in a still unknown brew/potion that then begins turning the Troglodytes scales from their usual Green coloration, to that of a "worthy" adult's color of Red...These shades vary from Trog to Trog...some being very bright, while others are so dark as to almost be Violet...
Troglodyte skin is packed with bony spines, horns and calcited cluster deposits which make their bare skin as resiliant as some forms of smithed armor...This has, in the past, been a very sought after item with many true adventurers, for it's said and rumored that a Troglodyte cloak can deflect assassin's unseen arrows...

 

Trolls

Foul smelling, monstrously sized and viciously tempermental, Trolls are documented "Man-Eaters"...Usually standing somewhere between seven to nine feet tall, Trolls are a hard foe to vanquish, even for seasoned warriors...Having an almost unbelievably fast healing factor, and the ability to literally regenerate lost appendages, Trolls have been seen in the wild to physically rend each other limb from limb, for what would appear FUN!...I suppose this wouldn't be out of the question, where a regenerative species such as Trolls are concerned, but I must admit I find the whole idea a tad appalling... Trolls are believed to be distant cousins of Goblyns...I use the terminology "believed" for good reason...Trolls are only known to have a few sure ways of meeting their demise...One of which is Acid...Different forms of Acid are known to react differently with Troll physiology, but almost all forms have some ill effect on them, many actually melting through Troll flesh as easily as a spoon through my grandmother's (rest her blessed soul) root pudding...Another method of disposing of Trolls is fire in some form...Whether it be magic fire or just a blazing one kept before the camp site, fire is a sure fire way to rid Yourself of these beasts...Trolls are not known for their intelligence...In fact, many biologists (and rest assured, probably many adventurers whom have came in contact with them) believe Trolls to be mindless beasts, seeking only food and more food...They have seemingly bottomless stomachs and the shrew-like need to look to fill them...Troll mating is a wonder to behold...There are no "true" males nor females in the Troll species...Instead the entire species is Hemephrodidic, each memeber being BOTH male and female...When the time comes to bare offspring, Trolls willingly go looking for creatures larger than themselves, and instigate an attatck upon their persons...This usally ends with the Troll being ripped to shreds by whatever it provoked, yet in the "parent's" death it leaves a multitude of Troll offspring as each large piece of the now dead "parent" becomes a completely new Troll unto itself...This, as You imagine, can be quite bad for unexperienced adventurers who come upon their first Troll and give it a good "slice and dice"...

 

Umberhulks

A behemoth Crustacean/Insectoid nightmare, Umberhulks are (thankfully) rarely encountered above ground...Being subterranian in nature, they usually spend their days in search of anything unlucky enough to cross paths with them...Covered in thick, spiked, knobbed and generally resiliant exoskeletal plates, these monstrosities of nature aren't only built to deliver a mangled and bloodies death, but can withstand such as well with little or no ill effects... Their highly suited for their underdwelling enviroments...Possessing hugely massive crab-like claws (each on as thick as a grown man), Umberhulks can dig and tear through just about any surface, whether it be Rock, dirt, clay, stone bricks or the locked and barred front door to Your cabin...It may take them a while getting there, but their primally driven brains pay no mind to the word "impossible" in such instances...Add to this the two other sets of lethal appendeges (one set is manipulatory in nature, while the other is mainly for rending and segmenting prey items into easily managable pieces) and it's quite apparent at first glance that Umberhulks did not evolve with domestication in mind...They're surprisingly stealthy creatures, given their immense size (some specimens on record achieved 1500lbs) and design of their feet, which stand topped with an immense double clawed main toe (which is believed to provide stability in wet and muddy cavern enviroments in which these creatures sometimes have been seen)...But it is in most cases the head of these dark dwelling leviathans that strike the most fear in those unfortunates that meet one face to face...Four eyes stand atop the head...The two smaller ones (believed used during times when the animal is subjected to brightly lit environs) stand facing the monsters potential prey, while the large of the two (which are compound eyes and used to gather in any available light in dark environs) sit upon the sides of the abominal things head, granting this creature an unheard of peripheral view of it's surroundings...Add to that the sharp beaked maw fitted with rows upon rows of smaller teeth, framed by lengthy mandibles and feeding claws (which usually lie tucked away within the creatures closed mouth), and a true horror of nature You most surely have... I must confess...Never have I felt my life in greater peril then when I had an enraged Umberhulk in pursuit of me...If not for my ability to swim like a fish born at sea, I believe to this very day that I would have learned something about my Umberhulk pursuer that I thankfully didn't...Just what Umberhulk digestion is like, first hand...

 

Undead

What more can be said about the Undead that hasn't been said by those that have had the unnerving bad fate to witness them first hand? To witness a Man (or sometimes women and children in the worst cases) long dead yet reanimated, walk slowly towards You with the intent to see Your own life end, is something I should nay ever wish upon a man of any virtue. Deplorable does nay come close, no matter how many times one comes in contact with these foul creatures. Undead are "motivated" by many known means, and probably many we dare not fathom lest insanity soon follow. Many times tis obvious that retribution of some sort brings them forth from their one time graves. Murdered or wronged at some point in their severed lives, these creatures seem to seek out those responsible, sometimes attacking those that would get in the way of this mission in the process. I've often pondered how many mindless zombies were inadvertently created from another risen's search for vengence. Sometimes tis believed that something nay fullfilled drives these beasts. It would seem, to some atleast, that many of the Zombies and Skeletons often seen were searching for the same battle they must've fallen in, ever watchful for the enemy that would have slain their allies once upon a time. And yet, sadly, many times these reanimated dead have returned from that place beyond death after being called into the service of some powerful Mage or Necromancer (I think we'd all agree more towards the latter - hence it's valid reasons for being outlawed by most virtuous folk). This, to me, would seem even more atrocious than usual, for not only are these Undead fighting mindlessly for the evil purposes of the one that has called them, but they could in one sense be seen as victims themselves (for they did nay willingly come back in these instances) . Either way, tis best to destroy these creatures on sight. They are in no means "natural" and no good can come of their murderous wanderings. Tis thought that most of these creatures can be taken down with most weapons, if weilded by someone of enough skill, but tis an almost established fact that a Silver Weapon will cut these monsters to the very core, killing them much more quickly and effectivly. Why You might ask, does Silver slay these beasts so much better? I fret to wonder nor guess for I'm a Naturalist, not a Theologian.